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Visual and textual content re-purposing FOR(4) architecture, Design and video virtual reality games

Risultati finali

Basic summarization techniques

This deliverable will report the first version of the techniques developed in T5.3 and T5.4 for the production of multilingual summaries. It will also include an evaluation of the performance of the techniques at this stage.

Initial dissemination plan and dissemination/communication material

This deliverable will present the initial dissemination plan of the project and the creation of the project’s communication material (project presentation, communication kit), which will be used as part of other dissemination activities.

Final system evaluation

This deliverable will describe the methodology, process and results of the final prototype evaluation.

Empirical study of textual data related to visual content

Empirical study of textual data related to visual content will study and define the textual data that are related to WP2 movie and painting databases and will use them to acquire meaningful content from them.

Evaluation of the 1st prototype and updated user requirements

This deliverable will describe the methodology, process and results of the evaluation of the 1st prototype, an updated description of user requirements (if necessary) and an updated plan for the evaluation methodology.

Final visual and textual dataset creation and legal and ethical framework

This deliverable will deliver and finalize the multimedia and textual datasets that have been collected in the previous deliverable (D2.1). Furthermore, the deliverable will contain an update of ethical and legal requirements.

Initial visual and textual dataset creation and legal and ethical requirements

This deliverable will describe the creation of the multimedia and multilingual datasets for the use cases. Furthermore, the deliverable will contain a comprehensive description of the legal and ethical requirements. The deliverable will also cooperate and contribute to D3.1 with textual data coming from freely available content from open web resources or proprietary data collections from v4Design data providers accompanying visual content.

Final dissemination and collaboration report

D8.7 will provide the final version of the report on the dissemination and collaboration activities carried out in the project. It will also include the public Showcase of the project results (T8.6).

Roadmap towards the implementation of the V4Design platform

D6.1 will provide the time-plan for the development of the V4Design platform. It will specify the functionality of the modules that will be developed within V4Design and of the platform as a whole. In addition, it will provide the specifications for the technical infrastructure and a detailed description of the resources needed to achieve the aforementioned functionality.

Evaluation of the 2nd prototype

D7.4 will describe the methodology, process and results of the evaluation of the 2nd prototype and will contain an updated description of the datasets for the use cases, of user requirements (if necessary) and of the evaluation plan.

Basic techniques for acquiring linked data for buildings and scenes

Basic techniques for acquiring linked data for buildings and scenes will deliver the basic version of the ontologies that will be used to represent building-related resources(BIM/GIS), as well as the linked data design for the actual population and querying of the database.

Initial use case scenarios and user requirements

This deliverable will describe the initial pilot use cases, as well as the user requirements with regard to the four pilot use cases. It will also include a short outline of the evaluation methodology.

Scientific report on acquisition and classification of BIM objects

Scientific report on acquisition and classification of BIM objects with an overview of the SoA in acquisition and classification of BIM objects from geometric and image data. Furthermore, it will describe the algorithms developed to improve the (semi-) automatic object classification.

Report on standardisation, dissemination and collaboration activities v1

D8.4 will present the first version of the project’s report on the undertaken standardisation, dissemination and collaboration activities.

Definition of ontologies and linked data setup

Definition of ontologies and linked data setup will describe the ontologies that will be used to represent relevant resources, as well as the linked data design for the actual population and querying of the database. In addition, D5.3 will present the advanced version of the semantic models adapted or extended according to the project’s requirements for semantic annotation and reasoning and the advanced functionality of the semantic integration and reasoning techniques.

Use cases, requirements and evaluation plan

This deliverable will describe an update version of the pilot use cases, as well as the user requirements with regard to the four pilot use cases. It will also include a short outline of the evaluation methodology.

Ontology network and reasoning framework

This deliverable will document the semantic models for mapping the V4Design-pertinent conceptualisations on ontology-related constructs. In addition, it will describe the functionality of the first version of semantic integration and reasoning techniques.

Basic version of interior and exterior localization algorithms & tools

Basic version of interior and exterior localization algorithms & tools tested against the SoA on benchmark data with the first iterations of: (a) keyframe extraction, (b) shot detection, (c) object detection, and (d) scene recognition for building and interior object localization.

First iteration of 3D reconstruction and scientific report

First iteration of 3D reconstruction and scientific report describing and showing the SoA methods for image sequence analysis, and 3D sparse and dense reconstruction.

Technical requirements and architecture

This deliverable details the technical requirements that will be taken into account during the implementation of the V4Design platform. In addition, it describes the functionalities that will be supported by the platform. Finally, it outlines the system architecture that will be used for the implementation of the platform prototypes.

Empirical study of visual content

Empirical study of visual content will define the videos and images that will be needed to be used for video analysis and 3D reconstruction.

Basic version of aesthetics concept extraction algorithms & tools

Basic version of aesthetics concept extraction algorithms & tools will be tested against the SoA on benchmark data which will include the first iterations of: (a) aesthetics feature extraction, (b) emotional reaction prediction on art image database.

Basic version of multilingual semantic text analysis

This deliverable will report on the basic version of concept and concept relation techniques addressed in T3.1, T3.2, T3.3 and T3.4, as well as on their preliminary performance evaluation.

Report on standardisation, dissemination and collaboration activities v2

This deliverable will contain an updated version of the project’s report on the undertaken standardisation, dissemination and collaboration activities.

Domain specific search and social media crawling tools

This deliverable will describe the creation of the multimedia and textual datasets based on Web and social media crawling, as well as for the collection of art-related and architecture-related content.

Operational prototypes and user interfaces for architecture and VR game design application

This deliverable will document the UI and UX prototypes, which will be designed for the architecture and video game design applications of V4Design.

Advanced version of aesthetics concept extraction algorithms & tools

Advanced version of aesthetics concept extraction algorithms & tools will be tested against the SoA on benchmark data which will include the second iterations of: (a) aesthetics feature extraction, (b) emotional reaction prediction on art image database.

Semantic integration and dynamic object retrieval techniques

Semantic integration and dynamic object retrieval techniques will show how the extracted resources from WP3 can be linked to the 3D models of WP4, and how queries can be performed by the end-users.

2nd prototype and applications for architecture and video game design platforms

This deliverable will document the second version of the implementation of the frontend applications for the architecture and video game design platforms that will be considered in V4Design, as well as the backend development, which will deal with the personalisation of the applications and their support.

Final version of interior and exterior localization algorithms & tools

Final version of interior and exterior localization algorithms & tools tested on benchmark and real-world visual content, with final SoA methods for: (a) keyframe extraction, (b) shot detection, (c) object detection, (d) scene recognition for building, interior object localization.

Final version of multilingual semantic text analysis

This deliverable will document the implementation of the final versions of all modules addressed in this WP for analysis of multilingual textual content. The deliverable will also provide the final results from the activities that will be performed with respect to the evaluation of the performance of the modules.

Final summarization techniques

This deliverable will report the final version of the techniques developed in T5.3 and T5.4 for the production of multilingual summaries. It will also include a final evaluation of the performance of these techniques.

1st prototype and applications for architecture and video game design platforms

This deliverable will document the first version of the implementation of the frontend applications for the architecture and video game design platforms that will be considered in V4Design, as well as the backend development, which will deal with the personalisation of the applications and their support.

Final techniques for acquiring linked data for buildings and scenes

Final techniques for acquiring linked data for buildings and scenes will deliver the final version of the ontologies that will be used to represent building-related resources(BIM/GIS), as well as the linked data design for the actual population and querying of the database.

Final system and applications for architecture and video game design platforms

This deliverable will document the final version of the implementation of the frontend applications for the architecture and video game design platforms that will be considered in V4Design, as well as the backend development, which will deal with the personalisation of the applications and their support.

Final web crawling techniques and annotated corpus

D2.4 will describe the creation of the final set of visual and text datasets to be re-used and re-purposed, based on web and social media crawling, and the creation of the annotated corpus of multimodal data.

Final demonstrator of 3D reconstruction and model extraction

Final demonstrator of 3D reconstruction and model extraction will show how 3D models are created from video footage, how BIM and GIS data can be extracted from this data and how this information can lead to improved representations and 3D models.

Public final activity report and final self-assessment

This deliverable will contain: (i) the consortium presentation and the objectives of V4Design; (ii) a summary of the project results (iii) the management of the data generated in V4Design; (iv) the assessment against the performance indicators defined in D1.2 and D1.3 and (v) the impact achieved by the project.

V4Design website

This deliverable comprises the design and setup of the project website, which will provide up-to-date information on intermediate and final project results.

Pubblicazioni

Supporting the Discovery and Reuse of Digital Content in Creative Industries using Linked Data

Autori: Maria Rousi, Georgios Meditskos, Stefanos Vrochidis, Ioannis Kompatsiaris
Pubblicato in: 2021 IEEE 15th International Conference on Semantic Computing (ICSC), 2021, Pagina/e 100-103, ISBN 978-1-7281-8899-7
Editore: IEEE
DOI: 10.1109/icsc50631.2021.00025

The Third Multilingual Surface Realisation Shared Task (SR'20): Overview and Evaluation Results

Autori: S.Mille, A. Belz, B. Bohnet, T. Castro-Ferreira, Y. Graham, L. Wanner.
Pubblicato in: Proceedings of the Third Workshop on Multilingual Surface Realisation, 2020
Editore: Association for Computational Linguistics

Disentangling the Properties of Human Evaluation Methods: A Classification System to Support Comparability, Meta-Evaluation and Reproducibility Testing

Autori: Belz, A., S. Mille and D. M. Howcroft
Pubblicato in: Proceedings of the 13th International Conference on Natural Language Generation, 2020
Editore: Association for Computational Linguistics

Cycle-Consistent Adversarial Networks and Faster Adaptive Bi-dimensional Empirical Mode Decomposition for Style Transfer

Autori: Elissavet Batziou, Petros Alvanitopoulos, Konstantinos Ioannidis, Ioannis Patras, Stefanos Vrochidis and Ioannis Kompatsiaris
Pubblicato in: 2021
Editore: International Conference on Pattern Recognition

Twenty Years of Confusion in Human Evaluation: NLG Needs Evaluation Sheets and Standardised Definitions

Autori: David M. Howcroft, Anya Belz, Miruna-Adriana Clinciu, Dimitra Gkatzia, Sadid A. Hasan, Saad Mahamood, Simon Mille, Emiel van Miltenburg, Sashank Santhanam, Verena Rieser
Pubblicato in: 2020
Editore: Association for Computational Linguistics

A Case Study of NLG from Multimedia Data Sources: Generating Architectural Landmark Descriptions

Autori: S. Mille, S. Symeonidis, M. Rousi, M. Marimon Felipe, K. Stavrothanasopoulos, P. Alvanitopoulos, R. Carlini Salguero, J. Grivolla, G. Meditskos, S.
Pubblicato in: In WebNLG+: 3rd Workshop on Natural Language Generation from the Semantic Web, 2020
Editore: ACL Special Interest Group on Natural Language Generation

Improving Scientific Article Visibility by Neural Title Simplification

Autori: Alexander Shvets
Pubblicato in: Proceedings of the 8th International Workshop on Bibliometric-enhanced Information Retrieval (BIR), 2019
Editore: ontribution to the Proceedings of the 8th International Workshop on Bibliometric-enhanced Information Retrieval (BIR 2019) as part of the 41th European Conference on Information Retrieval (ECIR 2019)

V4Design - Visual and textual content re-purposing FOR(4) architecture Design and virtual reality games”

Autori: A. Tellios,D. Zavraka,P. Koulali,K.Valsamidou, G.Grigoriadis
Pubblicato in: 2019
Editore: Balkan Architectural BiennaleDecoding Balkan - International Conference. Belgrade, Serbia, 14-21 November 2019.

The Second Multilingual Surface Realisation Shared Task (SR’19): Overview and Evaluation Results

Autori: Simon Mille, Anja Belz, Bernd Bohnet, Yvette Graham, Leo Wanner
Pubblicato in: Proceedings of the 2nd Workshop on Multilingual Surface Realisation (MSR 2019), 2019, Pagina/e 1-17
Editore: Association for Computational Linguistics
DOI: 10.18653/v1/d19-6301

Teaching FORGe to Verbalize DBpedia Properties in Spanish

Autori: Simon Mille, Stamatia Dasiopoulou, Beatriz Fisas, Leo Wanner
Pubblicato in: Proceedings of the 12th International Conference on Natural Language Generation, 2019, Pagina/e 473-483
Editore: Association for Computational Linguistics
DOI: 10.18653/v1/w19-8659

Sentence Packaging in Text Generation from Semantic Graphs as a Community Detection Problem

Autori: Alexander Shvets, Simon Mille, Leo Wanner
Pubblicato in: Proceedings of the 11th International Conference on Natural Language Generation, Numero W18-6542, 2018, Pagina/e 350–359
Editore: Association for Computational Linguistics

Underspecified Universal Dependency Structures as Inputs for Multilingual Surface Realisation

Autori: Simon Mille, Anja Belz, Bernd Bohnet, Leo Wanner
Pubblicato in: Proceedings of The 11th International Natural Language Generation Conference, 2018, Pagina/e pages 199–209
Editore: Association for Computational Linguistics

The First Multilingual Surface Realisation Shared Task (SR’18): Overview and Evaluation Results

Autori: Simon Mille, Anja Belz, Bernd Bohnet, Yvette Graham, Emily Pitler, Leo Wanner
Pubblicato in: Proceedings of the First Workshop on Multilingual Surface Realisation, Numero W18-3601v2, 2018, Pagina/e 1–12
Editore: Association for Computational Linguistics

Activity Recognition from Wearable Cameras

Autori: Panagiotis Giannakeris, Konstantinos Avgerinakis, Stefanos Vrochidis, Ioannis Kompatsiaris
Pubblicato in: 2018 International Conference on Content-Based Multimedia Indexing (CBMI), 2018, Pagina/e 1-6, ISBN 978-1-5386-7021-7
Editore: IEEE
DOI: 10.1109/cbmi.2018.8516553

Fusion of Compound Queries with Multiple Modalities for Known Item Video Search

Autori: Ilias Gialampoukidis, Anastasia Moumtzidou, Stefanos Vrochidis, Ioannis Kompatsiaris
Pubblicato in: 2018 IEEE 13th Image, Video, and Multidimensional Signal Processing Workshop (IVMSP), 2018, Pagina/e 1-5, ISBN 978-1-5386-0951-4
Editore: IEEE
DOI: 10.1109/IVMSPW.2018.8448876

Visual and audio analysis of movies video for emotion detection @ Emotional Impact of Movies task MediaEval 2018

Autori: Elissavet Batziou, Emmanouil Michail, Konstantinos Avgerinakis, Stefanos Vrochidis1, Ioannis Patras, Ioannis Kompatsiaris1
Pubblicato in: MediaEval’18, 2018
Editore: MediaEval Multimedia Benchmark

Exploring Past and Present: VR Reconstruction of the Berlin Gendarmenmarkt

Autori: Jens Derdaele, Yash Shekhawat, Maarten Vergauwen
Pubblicato in: 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2018, Pagina/e 287-292, ISBN 978-1-5386-7592-2
Editore: IEEE
DOI: 10.1109/ismar-adjunct.2018.00088

V4Design for Enhancing Architecture and Video Game Creation

Autori: Konstantinos Avgerinakis, George Meditskos, Jens Derdaele, Simon Mille, Yash Shekhawat, Luis Fraguada, Eva Lopez, Jolan Wuyts, Anastasios Tellios, Steffen Riegas, Jesper Wachtmeister, Kriszta Doczy, Victor-Jan Vos, Nicolaus Heise, Jens Piesk, Maarten Vergauwen, Leo Wanner, Stefanos Vrochidis, Ioannis Kompatsiaris
Pubblicato in: 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2018, Pagina/e 305-309, ISBN 978-1-5386-7592-2
Editore: IEEE
DOI: 10.1109/ismar-adjunct.2018.00091

From TLS Recoding to VR Environment for Documentation of the Governor's Tombs in Dayr al-Barsha, Egypt

Autori: Roberto de Lima, Maarten Vergauwen
Pubblicato in: 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2018, Pagina/e 293-298, ISBN 978-1-5386-7592-2
Editore: IEEE
DOI: 10.1109/ismar-adjunct.2018.00089

A portable grammar-based NLG system for verbalization of structured data

Autori: Simon Mille, Stamatia Dasiopoulou, Leo Wanner
Pubblicato in: Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing - SAC '19, 2019, Pagina/e 1054-1056, ISBN 9781-450359337
Editore: ACM Press
DOI: 10.1145/3297280.3297571

V4Ann: Representation and Interlinking of Atom-based Annotations of Digital Content

Autori: Meditsko Georgios & Vrochidis Stefanos & Kompatsiaris Ioannis
Pubblicato in: SEMANTiCS 2019, 2019
Editore: Semantic Web Company

The Digital Tools in the design process of Landscape

Autori: Koulali P., Tellios A
Pubblicato in: 4th International Conference on “CHANGING CITIES: Spatial, Design, Landscape & Socio-economic Dimensions, 2019
Editore: CHANGING CITIES

Grounded identities: Urban surface conditioning and material technologies

Autori: Zavraka D., Tellios A.
Pubblicato in: 4th International Conference on “CHANGING CITIES: Spatial, Design, Landscape & Socio-economic Dimensions, 2019
Editore: CHANGING CITIES

MULTISENSOR: Development of multimedia content integration technologies for journalism, media monitoring and international exporting decision support

Autori: Stefanos Vrochidis, Ioannis Kompatsiaris, Gerard Casamayor, Ioannis Arapakis, Reinhard Busch, Vladimir Alexiev, Emmanuel Jamin, Michael Jugov, Nicolaus Heise, Teresa Forrellat, Dimitris Liparas, Leo Wanner, Iris Miliaraki, Vera Aleksic, Kiril Simov, Alan Mas Soro, Mirja Eckhoff, Tilman Wagner, Marti Puigbo
Pubblicato in: 2015 IEEE International Conference on Multimedia & Expo Workshops (ICMEW), 2015, Pagina/e 1-4, ISBN 978-1-4799-7079-7
Editore: IEEE
DOI: 10.1109/icmew.2015.7169818

Real-Time Recognition of Daily Actions Based on 3D Joint Movements and Fisher Encoding

Autori: Konstantinos Avgerinakis; Panagiotis Giannakeris; Ioannis Kompatsiaris; Georgios Meditskos; Stefanos Vrochidis
Pubblicato in: MMM (2), Numero 1, 2020
Editore: Special Session on Multimedia and Multimodal Analytics in the Medical Domain and Pervasive Environments (MULTIMED2020), International Conference on Multimedia Modeling (MMM2020)
DOI: 10.5281/zenodo.3502917

A General Benchmarking Framework for Text Generation.In Proceedings of the WebNLG 2020 workshop on Natural Language Generation from the Semantic Web

Autori: Diego Moussallem, Paramjot Kaur, Thiago Ferreira, Chris van der Lee, Anastasia Shimorina, Felix Conrads, Michael Röder, René Speck, Claire Gardent, Simon Mille, Nikolai Ilinykh, Axel-Cyrille Ngonga Ngomo
Pubblicato in: Proceedings of the 3rd International Workshop on Natural Language Generation from the Semantic Web (WebNLG+), 2020
Editore: Association for Computational Linguistics

Back-Translation as Strategy to Tackle the Lack of Corpus in Natural Language Generation from Semantic Representations

Autori: Marco Antonio Sobrevilla Cabezudo, Simon Mille, Thiago Pardo
Pubblicato in: Proceedings of the 2nd Workshop on Multilingual Surface Realisation (MSR 2019), 2019, Pagina/e 94-103
Editore: Association for Computational Linguistics
DOI: 10.18653/v1/d19-6313

Model-Based and Class-Based Fusion of Multisensor Data

Autori: Athina Tsanousa, Angelos Chatzimichail, Georgios Meditskos, Stefanos Vrochidis, Ioannis Kompatsiaris
Pubblicato in: MultiMedia Modeling - 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part II, Numero 11962, 2020, Pagina/e 614-625, ISBN 978-3-030-37733-5
Editore: Springer International Publishing
DOI: 10.1007/978-3-030-37734-2_50

Towards the Semantic Enrichment of Existing Online 3D Building Geometry to Publish Linked Building Data

Autori: Maarten Bassier, Mathias Bonduel, Jens Derdaele, Maarten Vergauwen
Pubblicato in: Knowledge Graphs and Semantic Web - First Iberoamerican Conference, KGSWC 2019, Villa Clara, Cuba, June 23-30, 2019, Proceedings, Numero 1029, 2019, Pagina/e 134-148, ISBN 978-3-030-21394-7
Editore: Springer International Publishing
DOI: 10.1007/978-3-030-21395-4_10

Concept Extraction Using Pointer–Generator Networks and Distant Supervision for Data Augmentation

Autori: Alexander Shvets, Leo Wanner
Pubblicato in: Knowledge Engineering and Knowledge Management - 22nd International Conference, EKAW 2020, Bolzano, Italy, September 16–20, 2020, Proceedings, Numero 12387, 2020, Pagina/e 120-135, ISBN 978-3-030-61243-6
Editore: Springer International Publishing
DOI: 10.1007/978-3-030-61244-3_8

Selected Challenges in Grammar-Based Text Generation from the Semantic Web

Autori: Simon Mille
Pubblicato in: Artificial Intelligence - 5th RAAI Summer School, Dolgoprudny, Russia, July 4–7, 2019, Tutorial Lectures, Numero 11866, 2019, Pagina/e 85-95, ISBN 978-3-030-33273-0
Editore: Springer International Publishing
DOI: 10.1007/978-3-030-33274-7_5

Semi-automated Creation of Accurate FE Meshes of Heritage Masonry Walls from Point Cloud Data

Autori: Maarten Bassier, Gilles Hardy, Leidy Bejarano-Urrego, Anastasios Drougkas, Els Verstrynge, Koen Van Balen, Maarten Vergauwen
Pubblicato in: Structural Analysis of Historical Constructions - An Interdisciplinary Approach, Numero 18, 2019, Pagina/e 305-314, ISBN 978-3-319-99440-6
Editore: Springer International Publishing
DOI: 10.1007/978-3-319-99441-3_32

Panoramic Image Application for Cultural Heritage

Autori: Maarten Bassier, Tijs Deloof, Stan Vincke, Maarten Vergauwen
Pubblicato in: Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection - 7th International Conference, EuroMed 2018, Nicosia, Cyprus, October 29–November 3, 2018, Proceedings, Part I, Numero 11196, 2018, Pagina/e 386-395, ISBN 978-3-030-01761-3
Editore: Springer International Publishing
DOI: 10.1007/978-3-030-01762-0_33

VERGE in VBS 2018

Autori: Anastasia Moumtzidou, Stelios Andreadis, Foteini Markatopoulou, Damianos Galanopoulos, Ilias Gialampoukidis, Stefanos Vrochidis, Vasileios Mezaris, Ioannis Kompatsiaris, Ioannis Patras
Pubblicato in: MultiMedia Modeling, Numero 10705, 2018, Pagina/e 444-450, ISBN 978-3-319-73599-3
Editore: Springer International Publishing
DOI: 10.1007/978-3-319-73600-6_48

VERGE in VBS 2019

Autori: Stelios Andreadis, Anastasia Moumtzidou, Damianos Galanopoulos, Foteini Markatopoulou, Konstantinos Apostolidis, Thanassis Mavropoulos, Ilias Gialampoukidis, Stefanos Vrochidis, Vasileios Mezaris, Ioannis Kompatsiaris, Ioannis Patras
Pubblicato in: MultiMedia Modeling - 25th International Conference, MMM 2019, Thessaloniki, Greece, January 8–11, 2019, Proceedings, Part II, Numero 11296, 2019, Pagina/e 602-608, ISBN 978-3-030-05715-2
Editore: Springer International Publishing
DOI: 10.1007/978-3-030-05716-9_53

BIM RECONSTRUCTION: AUTOMATED PROCEDURAL MODELING FROM POINT CLOUD DATA

Autori: M. Bassier, L. Mattheuwsen, M. Vergauwen
Pubblicato in: ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-2/W17, 2019, Pagina/e 53-60, ISSN 2194-9034
Editore: The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives.
DOI: 10.5194/isprs-archives-xlii-2-w17-53-2019

The 2020 Bilingual, Bi-Directional WebNLG+ Shared Task Overview and Evaluation Results (WebNLG+ 2020)

Autori: Ferreira, Thiago,; Gardent, Claire; Ilinykh, Nikolai; Van Der Lee, Chris; Mille, Simon; Moussallem, Diego; Shimorina, Anastasia
Pubblicato in: STARTPAGE=55;ENDPAGE=76;TITLE=Proceedings of the 2nd International Workshop on Natural Language Generation from the Semantic Web, Numero 1, 2020, ISSN 2521-3474
Editore: Association for Computational Linguistics
DOI: 10.3030/779962

Clustering of Wall Geometry from Unstructured Point Clouds Using Conditional Random Fields

Autori: Maarten Bassier, Maarten Vergauwen
Pubblicato in: Remote Sensing, Numero 11/13, 2019, Pagina/e 1586, ISSN 2072-4292
Editore: Multidisciplinary Digital Publishing Institute (MDPI)
DOI: 10.3390/rs11131586

SEMI-AUTOMATED TOPOLOGY ADJUSTMENT OF PARTIAL WALL GEOMETRY

Autori: M. Bassier, M. Vergauwen
Pubblicato in: ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-5/W3, 2019, Pagina/e 13-19, ISSN 2194-9034
Editore: The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives.Nepal
DOI: 10.5194/isprs-archives-xlii-5-w3-13-2019

Comparison of 2D and 3D wall reconstruction algorithms from point cloud data for as-built BIM

Autori: Maarten Bassier, Meisam Yousefzadeh, Maarten Vergauwen
Pubblicato in: Journal of Information Technology in Construction, Numero 25 10.36680/j.itcon.2020 https://www.itcon.org/volume/2020, 2020, Pagina/e 173-192, ISSN 1874-4753
Editore: Journal of Information Technology in Construction
DOI: 10.36680/j.itcon.2020.011

PUZZLING ENGINE: A DIGITAL PLATFORM TO AID THE REASSEMBLING OF FRACTURED FRAGMENTS

Autori: R. D. L. Hernandez, S. Vincke, M. Bassier, L. Mattheuwsen, J. Derdeale, M. Vergauwen
Pubblicato in: ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-2/W15, 2019, Pagina/e 563-570, ISSN 2194-9034
Editore: Remote Sens. Spatial Inf. Sci.
DOI: 10.5194/isprs-archives-xlii-2-w15-563-2019

A Multimodal Analytics Platform for Journalists Analyzing Large-Scale, Heterogeneous Multilingual, and Multimedia Content

Autori: Stefanos Vrochidis, Anastasia Moumtzidou, Ilias Gialampoukidis, Dimitris Liparas, Gerard Casamayor, Leo Wanner, Nicolaus Heise, Tilman Wagner, Andriy Bilous, Emmanuel Jamin, Boyan Simeonov, Vladimir Alexiev, Reinhard Busch, Ioannis Arapakis, Ioannis Kompatsiaris
Pubblicato in: Frontiers in Robotics and AI, Numero 5, 2018, ISSN 2296-9144
Editore: Frontiers Media S.A.
DOI: 10.3389/frobt.2018.00123

Classification of sensor independent point cloud data of building objects using random forests

Autori: Maarten Bassier, Bjorn Van Genechten, Maarten Vergauwen
Pubblicato in: Journal of Building Engineering, Numero 21, 2019, Pagina/e 468-477, ISSN 2352-7102
Editore: ELSEVIER
DOI: 10.1016/j.jobe.2018.04.027

An Overview of Innovative Heritage Deliverables Based on Remote Sensing Techniques

Autori: Maarten Bassier, Stan Vincke, Roberto de Lima Hernandez, Maarten Vergauwen
Pubblicato in: Remote Sensing, Numero 10/10, 2018, Pagina/e 1607, ISSN 2072-4292
Editore: Multidisciplinary Digital Publishing Institute (MDPI)
DOI: 10.3390/rs10101607

Unsupervised reconstruction of Building Information Modeling objects from point cloud data

Autori: Bassier, M. & Vergauwen, M
Pubblicato in: Automation in Construction, 2020, ISSN 0926-5805
Editore: Elsevier BV
DOI: 10.1016/j.autcon.2020.103338

PERCENTAGE OF COMPLETION OF IN-SITU CAST CONCRETE WALLS USING POINT CLOUD DATA AND BIM

Autori: M. Bassier, S. Vincke, L. Mattheuwsen, R. de Lima Hernandez, J. Derdaele, M. Vergauwen
Pubblicato in: ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-5/W2, 2019, Pagina/e 21-28, ISSN 2194-9034
Editore: In:International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives:vol. XLII-5/W2, (21-28).
DOI: 10.5194/isprs-archives-xlii-5-w2-21-2019

Point Cloud vs. Mesh Features for Building Interior Classification

Autori: Maarten Bassier, Maarten Vergauwen, Florent Poux
Pubblicato in: Remote Sensing, Numero 12/14, 2020, Pagina/e 2224, ISSN 2072-4292
Editore: Multidisciplinary Digital Publishing Institute (MDPI)
DOI: 10.3390/rs12142224

Topology Reconstruction of BIM Wall Objects from Point Cloud Data

Autori: Maarten Bassier, Maarten Vergauwen
Pubblicato in: Remote Sensing, Numero 12/11, 2020, Pagina/e 1800, ISSN 2072-4292
Editore: Multidisciplinary Digital Publishing Institute (MDPI)
DOI: 10.3390/rs12111800

Processing existing building geometry for reuse as Linked Data

Autori: Maarten Bassier, Mathias Bonduel, Jens Derdaele, Maarten Vergauwen
Pubblicato in: Automation in Construction, Numero 115, 2020, Pagina/e 103180, ISSN 0926-5805
Editore: Elsevier BV
DOI: 10.1016/j.autcon.2020.103180

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