Risultati finali
Device independent platform of V-UVisit will be delivered including interaction environment, underwater sounds, plus storytelling and ability to inquire objects in the 3D environment
i-MareCulture hybrid tracking techniques (B)Algorithms enabling the hybrid tracking and localization in underwater conditions
3D libraries creation for the Serious Game engineA 3D library of ships, amphorae and anchors will be delivered here.
i-MareCulture user interfaces: Design and Implementation (B)User interfaces will be delivered in order to accommodate different ways of interacting with augmented reality interfaces.
User after visit experience in 3D printingDeliver online available 3D models resulted from WP3 for 3D printing at home
i-MareCulture underwater AR platform (C)Augmented Reality interfaces and a 3D engine will be delivered here.
The gaming serverBuilding and hosting of the Serious Gaming server
i-MareCulture hybrid tracking techniques (C)Algorithms enabling the hybrid tracking and localization in underwater conditions
Re-use and update of existing 3D models of archaeological sitesA collection of the 3D models of the virtual sites will be delivered here
i-MareCulture underwater AR platform (B)Augmented Reality interfaces and a 3D engine will be delivered here.
Seafaring and educational V-U excavation Serious Game (A)Seafaring game application where the player will choose a ship loaded with merchandise and he will navigate it over the routes
i-MareCulture hybrid tracking techniques (A)Algorithms enabling the hybrid tracking and localization in underwater conditions
Implementation of pattern recognition and ontological schemes for known artefacts present in the library defined in Task 5.2Algorithms about the automatic extraction of different types of amphorae present on the virtual sites
Algorithms for improving underwater colour consistency & texturingState of the art algorithm will be delivered
i-MareCulture Geospatial DatabaseA Geospatial Database will be delivered containing re-used and spatial analysis from open GIS maritime data, ocean and weather data. This database will serve as the basis for the spatial analysis.
i-MareCulture user interfaces: Design and Implementation (A)User interfaces will be delivered in order to accommodate different ways of interacting with augmented reality interfaces.
i-MareCulture Storytelling (A)Vivid, compelling and historically correct stories about the artefacts.
i-MareCulture V-U visits (B)Device independent platform of V-UVisit will be delivered including interaction environment, underwater sounds, plus storytelling and ability to inquire objects in the 3D environment
i-MareCulture underwater AR platform (A)Augmented Reality interfaces and a 3D engine will be delivered here.
i-MareCulture Storytelling (B)Vivid, compelling and historically correct stories about the artefacts.
A report on shipbuilding and navigational techniques concerning the period in study and the excavated ships.
System Architecture (A)Report on the i-MareCulture systems architecture and definition of an intelligent framework of technologies integration
Selection of Pilots test sites and configuration of the trialsReport on the selection of the pilot test sites and justification. A plain of the pilot test will be also included
Wreck Site Formation Processes (B)A report on about the Study, analysis and modelling of the wreck site formation processes conducted in the Task 4.3.
Final evaluation of i-MareCulture validated prototypeReport on the final evaluation of the validated prototype of the project i-MareCulture
Analysis of pedagogical and cognitive frameworkReport on the integrated scientific approach and an innovative didactic methodology developed in order to improve understanding of the common maritime EU Cultural Heritage.
Requirements from User CommunityReport describing the requirements exacted by the end users on the system to be developed, aimed at answering relevant research questions and supporting collaborative research workflows.
Pilot test execution outcomesReport on the results of executed the Pilot tests
Shipbuilding and Navigation techniques (B)A report on shipbuilding and navigational techniques concerning the period in study and the excavated ships.
Design of EEG evaluation frameworkReport on the evaluation of the developed Serious Games, VR and AR applications in real and virtual world environment through the application of commercial and non-invasive electroencephalography (EEG) and through the use of special designed questionnaires
Wreck Site Formation Processes (A)A report on about the Study, analysis and modelling of the wreck site formation processes conducted in the Task 4.3.
Report of AR optimisation and testingReport on the results and proposals of further research about testing and debugging the AR system iteratively
Optimisation and Testing of Serious Games and Virtual EnvironmentsReport on the results and proposals of further research about testing and debugging the SG and VR systems iteratively
Serious games and Virtual reality technical specificationsReport on the technical specifications of SG and VR applications according to the objectives of i-MareCulture
Serious Games Scenarios selection and definitionA report on the scenarios for the serious games.
System Architecture (B)Report on the i-MareCulture systems architecture and definition of an intelligent framework of technologies integration
The project website, following a user friendly design, presenting initially the project concept and plans. In addition to the public website, an internal repository area will be linked to the web site, for internal use by the Consortium.
The defined Pilot Demonstration Plan are described and implemented. Different scenarios are also described for each pilot activity, and requirements are settled for the local deployment.
A report describing the data management life cycle for all data sets that will be collected, processed or generated by the research project. It is a document outlining how research data will be handled during a research project, and even after the project is completed, describing what data will be collected, processed or generated and following what methodology and standards, whether and how this data will be shared and/or made open, and how it will be curated and preserved. The first version of the DMP is delivered at M6 in compliance with the template provided by the Commission. The DMP will be updated at least by the mid-term and final review to fine-tune it to the data generated and the uses identified by the consortium
Pubblicazioni
Autori:
Jérôme Pasquet, Stella Demesticha, Dimitrios Skarlatos, Djamal Merad, Pierre Drap
Pubblicato in:
Metrology for Archaeology and cultural Heritage, 2017 (IMEKO2017), 2017, Pagina/e 691-695, ISBN 978-92-990084-0-9
Editore:
IMEKO
Autori:
Liarokapis, F., Kouřil, P., Agrafiotis, P., Demesticha, S., Chmelík, J., and Skarlatos, D.
Pubblicato in:
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-2/W3, 2017, Pagina/e 425--431
Editore:
ISPRS
DOI:
10.5194/isprs-archives-XLII-2-W3-425-2017
Autori:
Mohamed Ben Ellefi, Pierre Drap, Odile Papini, Djamal Merad, Jean-Marc Boi, Jean-Philip Royer, Jérôme Pasquet, Jean-Christophe Sourisseau, Filipe Castro, Mohammad Motasem Nawaf
Pubblicato in:
Companion of the The Web Conference 2018 on The Web Conference 2018 - WWW '18, 2018, Pagina/e 1489-1496, ISBN 9781-450356404
Editore:
ACM Press
DOI:
10.1145/3184558.3191598
Autori:
Selma Rizvic, Dusanka Boskovic, Fabio Bruno, Barbara Davidde Petriaggi, Sanda Sljivo, Marco Cozza
Pubblicato in:
2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2019, Pagina/e 1-8, ISBN 978-1-7281-4540-2
Editore:
IEEE
DOI:
10.1109/vs-games.2019.8864520
Autori:
Selma Rizvic, Nermin Djapo, Fatmir Alispahic, Bojan Hadzihalilovic, Fahira Fejzic Cengic, Ahmed Imamovic, Vensada Okanovic, Dusanka Boskovic
Pubblicato in:
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2017, Pagina/e 253-259, ISBN 978-1-5090-5812-9
Editore:
IEEE
DOI:
10.1109/VS-GAMES.2017.8056610
Autori:
Fabio Bruno, Antonio Lagudi, Gerardo Ritacco, Panagiotis Agrafiotis, Dimitrios Skarlatos, Jan Cejka, Pavel Kouril, Fotis Liarokapis, Oliver Philpin-Briscoe, Charalambos Poullis, Sudhir Mudur, Bart Simon
Pubblicato in:
OCEANS 2017 - Aberdeen, 2017, Pagina/e 1-10, ISBN 978-1-5090-5278-3
Editore:
IEEE
DOI:
10.1109/OCEANSE.2017.8084984
Autori:
Oliver Philbin-Briscoe, Bart Simon, Sudhir Mudur, Charalambos Poullis, Selma Rizvic, Dusanka Boskovic, Fotis Liarokapis, Irene Katsouri, Stella Demesticha, Dimitrios Skarlatos
Pubblicato in:
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2017, Pagina/e 1-5, ISBN 978-1-5090-5812-9
Editore:
IEEE
DOI:
10.1109/VS-GAMES.2017.8055804
Autori:
Milan Dolezal, Jiri Chmelik, Fotis Liarokapis
Pubblicato in:
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2017, Pagina/e 272-275, ISBN 978-1-5090-5812-9
Editore:
IEEE
DOI:
10.1109/VS-GAMES.2017.8056613
Autori:
Rizvic, Selma and Boskovic, Dusanka and Okanovic, Vensada and Sljivo, Sanda
Pubblicato in:
Eurographics Workshop on Graphics and Cultural Heritage, 2017, ISBN 978-3-03868-037-6
Editore:
The Eurographics Association
DOI:
10.2312/gch.20171311
Autori:
Marino Mangeruga, Marco Cozza and Fabio Bruno
Pubblicato in:
Journal of Marine Science and Engineering, Numero 6(1), 10, 2018, ISSN 2077-1312
Editore:
MDPI AG
DOI:
10.3390/jmse6010010
Autori:
P. Agrafiotis, D. Skarlatos, T. Forbes, C. Poullis, M. Skamantzari, A. Georgopoulos
Pubblicato in:
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-2, 2018, Pagina/e 15-22, ISSN 2194-9034
Editore:
Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci.
DOI:
10.5194/isprs-archives-XLII-2-15-2018
Autori:
Marino Mangeruga, Fabio Bruno, Marco Cozza, Panagiotis Agrafiotis, Dimitrios Skarlatos
Pubblicato in:
Remote Sensing, Numero 10/10, 2018, Pagina/e 1652, ISSN 2072-4292
Editore:
Multidisciplinary Digital Publishing Institute (MDPI)
DOI:
10.3390/rs10101652
Autori:
E. Nocerino, M. M. Nawaf, M. Saccone, M. B. Ellefi, J. Pasquet, J.-P. Royer, P. Drap
Pubblicato in:
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-1, 2018, Pagina/e 329-337, ISSN 2194-9034
Editore:
ISPRS
DOI:
10.5194/isprs-archives-XLII-1-329-2018
Autori:
Timothy Forbes, Mark Goldsmith, Sudhir Mudur, Charalambos Poullis
Pubblicato in:
IEEE Journal of Oceanic Engineering, Numero 44/3, 2019, Pagina/e 728-738, ISSN 0364-9059
Editore:
Institute of Electrical and Electronics Engineers
DOI:
10.1109/joe.2018.2838939
Autori:
Marek Žuži, Jan Čejka, Fabio Bruno, Dimitrios Skarlatos, Fotis Liarokapis
Pubblicato in:
Frontiers in Robotics and AI, Numero 5, 2018, ISSN 2296-9144
Editore:
Frontiers in Robotics and AI
DOI:
10.3389/frobt.2018.00092
Autori:
Fabio Bruno, Loris Barbieri, Marino Mangeruga, Marco Cozza, Antonio Lagudi, Jan Čejka, Fotis Liarokapis, Dimitrios Skarlatos
Pubblicato in:
Ocean Engineering, Numero 190, 2019, Pagina/e 106487, ISSN 0029-8018
Editore:
Pergamon Press Ltd.
DOI:
10.1016/j.oceaneng.2019.106487
Autori:
Pavel Kouril, Fotis Liarokapis
Pubblicato in:
IEEE Computer Graphics and Applications, Numero 38/2, 2018, Pagina/e 103-111, ISSN 0272-1716
Editore:
Institute of Electrical and Electronics Engineers
DOI:
10.1109/mcg.2018.021951637
Autori:
Charalambos Poullis, Marta Kersten-Oertel, J.Praveen Benjamin, Oliver Philbin-Briscoe, Bart Simon, Dimitra Perissiou, Stella Demesticha, Evangeline Markou, Elias Frentzos, Phaedon Kyriakidis, Dimitrios Skarlatos, Selma Rizvic
Pubblicato in:
Digital Applications in Archaeology and Cultural Heritage, Numero 12, 2019, Pagina/e e00090, ISSN 2212-0548
Editore:
Elsevier BV
DOI:
10.1016/j.daach.2019.e00090
Autori:
Jan Čejka, Fabio Bruno, Dimitrios Skarlatos, Fotis Liarokapis
Pubblicato in:
Remote Sensing, Numero 11/4, 2019, Pagina/e 459, ISSN 2072-4292
Editore:
Multidisciplinary Digital Publishing Institute (MDPI)
DOI:
10.3390/rs11040459
Autori:
Selma Rizvic, Dusanka Boskovic, Vensada Okanovic, Sanda Sljivo, Merima Zukic
Pubblicato in:
Journal of Computers in Education, Numero 6/1, 2019, Pagina/e 143-166, ISSN 2197-9987
Editore:
Springer
DOI:
10.1007/s40692-018-0128-7
Autori:
Filip Škola, Simona Tinková, Fotis Liarokapis
Pubblicato in:
Frontiers in Human Neuroscience, Numero 13, 2019, ISSN 1662-5161
Editore:
Frontiers Research Foundation
DOI:
10.3389/fnhum.2019.00329
Autori:
M. Vlachos, L. Berger, R. Mathelier, P. Agrafiotis, D. Skarlatos
Pubblicato in:
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-2/W15, 2019, Pagina/e 1195-1201, ISSN 2194-9034
Editore:
ISPRS
DOI:
10.5194/isprs-archives-XLII-2-W15-1195-2019
Autori:
B Davidde Petriaggi, R Petriaggi, F Bruno, A Lagudi, R Peluso, S Passaro
Pubblicato in:
IOP Conference Series: Materials Science and Engineering, Numero 364, 2018, Pagina/e 012013, ISSN 1757-8981
Editore:
IOP Publishing Ltd
DOI:
10.1088/1757-899x/364/1/012013
Autori:
M. Doležal, M. Vlachos, M. Secci, S. Demesticha, D. Skarlatos, F. Liarokapis
Pubblicato in:
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-2/W10, 2019, Pagina/e 85-91, ISSN 2194-9034
Editore:
ISPRS
DOI:
10.5194/isprs-archives-xlii-2-w10-85-2019
Autori:
F. Bruno, A. Lagudi, L. Barbieri, M. Cozza, A. Cozza, R. Peluso, B. Davidde Petriaggi, R. Petriaggi, S. Rizvic, D. Skarlatos
Pubblicato in:
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Numero XLII-2/W10, 2019, Pagina/e 45-51, ISSN 2194-9034
Editore:
ISPRS
DOI:
10.5194/isprs-archives-xlii-2-w10-45-2019
Autori:
Agrafiotis, P., Drakonakis, G. I., Skarlatos, D., & Georgopoulos, A.
Pubblicato in:
Latest Developments in Reality-Based 3D Surveying and Modelling, 2018, Pagina/e 239–256
Editore:
MDPI
Autori:
Skarlatos, D., Agrafiotis, P., Balogh, T., Bruno, F., Castro, F., Davidde Petriaggi B., Demesticha, S., Doulamis, A., Drap, P., Georgopoulos, A., Kikillos, F., Kyriakidis, P., Liarokapis, F., Poullis, C., and Rizvic, C
S.,
Pubblicato in:
Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, Numero Volume 10058 of the series Lecture Notes in Computer Science, 2016, Pagina/e 805-810, ISBN 978-3-319-48496-9
Editore:
Springer International Publishing
DOI:
10.1007/978-3-319-48496-9_64
Autori:
Jan Čejka, Fotis Liarokapis
Pubblicato in:
Visual Computing for Cultural Heritage, 2020, Pagina/e 205-224, ISBN 978-3-030-37190-6
Editore:
Springer International Publishing
DOI:
10.1007/978-3-030-37191-3_11
Autori:
Dimitrios Skarlatos, Panagiotis Agrafiotis
Pubblicato in:
Visual Computing for Cultural Heritage, 2020, Pagina/e 141-158, ISBN 978-3-030-37190-6
Editore:
Springer International Publishing
DOI:
10.1007/978-3-030-37191-3_8
È in corso la ricerca di dati su OpenAIRE...
Si è verificato un errore durante la ricerca dei dati su OpenAIRE
Nessun risultato disponibile