Leistungen
Specifications and requirements of the CROWD4ROADS platform at all stages of its development, from a simple interaction between independent grassroots initiatives, up to a full-fledged integrated platform with advanced support for gamification and monetization. Operative definitions of the key performance indicators to be used for validation, assessment, and evaluation.
Final exploitation report and strategy refinementRefined versions of the exploitation plan and guidelines, together with a report on the exploitation activities conducted inside and outside the consortium.
Final scaling up and replication planAccurate guidelines and strategies for scaling up and replication.
Report on the internal replication experimentA report on the replication experiment conducted between Regione Marche and Regione Abruzzo.
Socio-economic analysis and sustainability threatAnalysis of socio-economic and environmental impact of road passenger transport, together with its direct and indirect sustainability threats.
Representative Scenario and Use CasesA report defining representative scenarios of CROWD4ROADS, together with its functional and technical use cases.
First exploitation report and strategy refinementRefined versions of the exploitation plan and guidelines, together with a report on early exploitation activities conducted inside and outside the consortium.
Trip sharing and crowd-sensing integration planReport describing the incremental integration process to be adopted during the project to make available as soon as possible to the pilots the prototypes of the CROWD4ROADS platform.
Gamification and reward strategies and featuresReport providing the details of the gamification strategy and defining the scoring function to be implemented in CROWD4ROADS.
Alpha release of the full-fledged CROWD4ROADS platform, with gamification and incentive support.
Preliminary release of CROWD4ROADS open dataRelease of open data on road conditions and car usage obtained from the early pilots
CROWD4ROADS platform betaBeta release of the full-fledged CROWD4ROADS platform, with gamification and incentive support, obtained as a refinement of the alpha release, based on the feedback received from WP4.
Mockups of the CROWD4ROADS mobile appMockup used to define the user interface of the CROWD4ROADS mobile app and to test its usability.
CROWD4ROADS app testing versionTesting version of the mobile app.
Periodic reports and demonstrations on the activities of the pilots
Third report and demonstration of real-world pilots at national scalePeriodic reports and demonstrations on the activities of the pilots
Second report and demonstration of real-world pilots at regional scalePeriodic reports and demonstrations on the activities of the pilots
Release of open data on road conditions and car usage obtained from the pilots, with APIs for automatic extraction and re-use of open data.
Web site up and running, project logo and coordinate image
Veröffentlichungen
Autoren:
Klopfenstein, Lorenz Cuno; Delpriori, Saverio; Bogliolo, Alessandro; Sergiacomi, Andrea; Marcozzi, Marina; Boardman, Donna; Parfitt, Peter
Veröffentlicht in:
Proceedings of the 10th International Social Innovation Research Conference (ISIRC 2018), 2018
Herausgeber:
NA
Autoren:
Lorenz Cuno Klopfenstein, Saverio Delpriori, Alessandro Aldini, Alessandro Bogliolo
Veröffentlicht in:
2018 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops), 2018, Seite(n) 728-733, ISBN 978-1-5386-3227-7
Herausgeber:
IEEE
DOI:
10.1109/percomw.2018.8480323
Autoren:
Clarke, Samantha; Arnab, Sylvester; Lewis, Mark; Morini, Luca; Delpriori, Saverio; Bogliolo, Alessandro; Klopfenstein, Lorenz Cuno
Veröffentlicht in:
Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017, 2017, ISBN 978-1-911218-56-2
Herausgeber:
ACPI
Autoren:
Mark Russell Lewis, Sylvester Arnab, Luca Morini, Samantha Clarke, Lorenz Klopfenstein, Alessandro Bogliolo, Saverio Delpriori, Alex Masters
Veröffentlicht in:
2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2018, Seite(n) 1-4, ISBN 978-1-5386-7123-8
Herausgeber:
IEEE
DOI:
10.1109/vs-games.2018.8493412
Autoren:
Klopfenstein, Lorenz Cuno; Delpriori, Saverio; Aldini, Alessandro; Bogliolo, Alessandro
Veröffentlicht in:
Journal of Communications and Networks, 2019, ISSN 1229-2370
Herausgeber:
Korean Institute of Communication Sciences
Autoren:
Giacomo Alessandroni, Alberto Carini, Emanuele Lattanzi, Valerio Freschi, Alessandro Bogliolo
Veröffentlicht in:
Sensors, Ausgabe 17/2, 2017, Seite(n) 305, ISSN 1424-8220
Herausgeber:
Multidisciplinary Digital Publishing Institute (MDPI)
DOI:
10.3390/s17020305
Autoren:
Valerio Freschi, Saverio Delpriori, Emanuele Lattanzi, Alessandro Bogliolo
Veröffentlicht in:
IEEE Access, Ausgabe 5, 2017, Seite(n) 1146-1155, ISSN 2169-3536
Herausgeber:
Institute of Electrical and Electronics Engineers Inc.
DOI:
10.1109/ACCESS.2017.2651942
Autoren:
Lewis, Mark R.
Veröffentlicht in:
Ausgabe 1, 2017
Herausgeber:
CROWD4ROADS
DOI:
10.5281/zenodo.2545329
Autoren:
Delpriori, Saverio; Klopfenstein, Lorenz Cuno
Veröffentlicht in:
Ausgabe 1, 2019
Herausgeber:
CROWD4ROADS
DOI:
10.5281/zenodo.2545314
Autoren:
Klopfenstein, Lorenz Cuno; Delpriori, Saverio
Veröffentlicht in:
Ausgabe 1, 2019
Herausgeber:
CROWD4ROADS
DOI:
10.5281/zenodo.2545206
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