Rezultaty
Specifications and requirements of the CROWD4ROADS platform at all stages of its development, from a simple interaction between independent grassroots initiatives, up to a full-fledged integrated platform with advanced support for gamification and monetization. Operative definitions of the key performance indicators to be used for validation, assessment, and evaluation.
Final exploitation report and strategy refinementRefined versions of the exploitation plan and guidelines, together with a report on the exploitation activities conducted inside and outside the consortium.
Final scaling up and replication planAccurate guidelines and strategies for scaling up and replication.
Report on the internal replication experimentA report on the replication experiment conducted between Regione Marche and Regione Abruzzo.
Socio-economic analysis and sustainability threatAnalysis of socio-economic and environmental impact of road passenger transport, together with its direct and indirect sustainability threats.
Representative Scenario and Use CasesA report defining representative scenarios of CROWD4ROADS, together with its functional and technical use cases.
First exploitation report and strategy refinementRefined versions of the exploitation plan and guidelines, together with a report on early exploitation activities conducted inside and outside the consortium.
Trip sharing and crowd-sensing integration planReport describing the incremental integration process to be adopted during the project to make available as soon as possible to the pilots the prototypes of the CROWD4ROADS platform.
Gamification and reward strategies and featuresReport providing the details of the gamification strategy and defining the scoring function to be implemented in CROWD4ROADS.
Alpha release of the full-fledged CROWD4ROADS platform, with gamification and incentive support.
Preliminary release of CROWD4ROADS open dataRelease of open data on road conditions and car usage obtained from the early pilots
CROWD4ROADS platform betaBeta release of the full-fledged CROWD4ROADS platform, with gamification and incentive support, obtained as a refinement of the alpha release, based on the feedback received from WP4.
Mockups of the CROWD4ROADS mobile appMockup used to define the user interface of the CROWD4ROADS mobile app and to test its usability.
CROWD4ROADS app testing versionTesting version of the mobile app.
Periodic reports and demonstrations on the activities of the pilots
Third report and demonstration of real-world pilots at national scalePeriodic reports and demonstrations on the activities of the pilots
Second report and demonstration of real-world pilots at regional scalePeriodic reports and demonstrations on the activities of the pilots
Release of open data on road conditions and car usage obtained from the pilots, with APIs for automatic extraction and re-use of open data.
Web site up and running, project logo and coordinate image
Publikacje
Autorzy:
Klopfenstein, Lorenz Cuno; Delpriori, Saverio; Bogliolo, Alessandro; Sergiacomi, Andrea; Marcozzi, Marina; Boardman, Donna; Parfitt, Peter
Opublikowane w:
Proceedings of the 10th International Social Innovation Research Conference (ISIRC 2018), 2018
Wydawca:
NA
Autorzy:
Lorenz Cuno Klopfenstein, Saverio Delpriori, Alessandro Aldini, Alessandro Bogliolo
Opublikowane w:
2018 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops), 2018, Strona(/y) 728-733, ISBN 978-1-5386-3227-7
Wydawca:
IEEE
DOI:
10.1109/percomw.2018.8480323
Autorzy:
Clarke, Samantha; Arnab, Sylvester; Lewis, Mark; Morini, Luca; Delpriori, Saverio; Bogliolo, Alessandro; Klopfenstein, Lorenz Cuno
Opublikowane w:
Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017, 2017, ISBN 978-1-911218-56-2
Wydawca:
ACPI
Autorzy:
Mark Russell Lewis, Sylvester Arnab, Luca Morini, Samantha Clarke, Lorenz Klopfenstein, Alessandro Bogliolo, Saverio Delpriori, Alex Masters
Opublikowane w:
2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2018, Strona(/y) 1-4, ISBN 978-1-5386-7123-8
Wydawca:
IEEE
DOI:
10.1109/vs-games.2018.8493412
Autorzy:
Klopfenstein, Lorenz Cuno; Delpriori, Saverio; Aldini, Alessandro; Bogliolo, Alessandro
Opublikowane w:
Journal of Communications and Networks, 2019, ISSN 1229-2370
Wydawca:
Korean Institute of Communication Sciences
Autorzy:
Giacomo Alessandroni, Alberto Carini, Emanuele Lattanzi, Valerio Freschi, Alessandro Bogliolo
Opublikowane w:
Sensors, Numer 17/2, 2017, Strona(/y) 305, ISSN 1424-8220
Wydawca:
Multidisciplinary Digital Publishing Institute (MDPI)
DOI:
10.3390/s17020305
Autorzy:
Valerio Freschi, Saverio Delpriori, Emanuele Lattanzi, Alessandro Bogliolo
Opublikowane w:
IEEE Access, Numer 5, 2017, Strona(/y) 1146-1155, ISSN 2169-3536
Wydawca:
Institute of Electrical and Electronics Engineers Inc.
DOI:
10.1109/ACCESS.2017.2651942
Autorzy:
Lewis, Mark R.
Opublikowane w:
Numer 1, 2017
Wydawca:
CROWD4ROADS
DOI:
10.5281/zenodo.2545329
Autorzy:
Delpriori, Saverio; Klopfenstein, Lorenz Cuno
Opublikowane w:
Numer 1, 2019
Wydawca:
CROWD4ROADS
DOI:
10.5281/zenodo.2545314
Autorzy:
Klopfenstein, Lorenz Cuno; Delpriori, Saverio
Opublikowane w:
Numer 1, 2019
Wydawca:
CROWD4ROADS
DOI:
10.5281/zenodo.2545206
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