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Creating and Delivering Shared and Personalised Multi-Screen Broadcast and Broadband Experiences

Risultati finali

Prototype Service Descriptions: Second update

An update to D4.2 reflecting the development in thinking regarding each of the three prototype services. At this stage the MotoGP should have completed its scenario demo and there will have been opportunity to learn from that and adapt plans appropriately. The update with regard to the Football prototype will explain how this concept has matured. It may include firmer details about the matches and venues that are likely to be the subject of the trial

Data Management Plan

As part of the Data Pilot we will produce a DMP during the first six months of the project.

Multi-Screen Experience Components: Description of First Release

This deliverable will describe the first version of the components implemented in WP5. In particular, it will provide an initial version of the production tools, of the user experience engine, and of the monitoring tools for the first school trial.

User Interaction Design: the development of generic components & features

Feeding from the requirements work of the Sport this report will describe the results of prototyping and testing interaction mechanics in preparation for the trial making reference to additions or changes made to the core set described in D3.1 to inform Football Proposals, Production Tools and Platform and feeding into the delivery of the public venue field trial [Football].

Multi-Screen Experience Components: Description of Second Release

This deliverable will describe the second version of the components implemented in WP5. In particular, this release will include the components required for the theatre trial and the Moto-GP trials at home. The focus will be on the provision of more advanced production tools (including preview functionality) and user experience engine, and the tools for review and monitoring. A first version of the media app components will be described as well.

Theatre in school evaluation results

This will be a written report, accompanied by rich media (e.g. video/documentary material) to make the trial easy to visualise. In any case the deliverable must serve to describe the Theatre In School trial and provide an evaluation of the in school trial. The form of the evaluation cannot be defined yet, its form should be developed in consultation with Donmar Warehouse. It should be user centric and may be qualitative and quantitative or market centric and address issues that are more commercial. The form it takes will be defined through work carried out in T4.1.

User testing results: Interactions for Theatre

Feeding from the requirements work of the Theatre (home) trial, this report will describe the results of prototyping and testing interaction mechanics in preparation for the trial making reference to additions or changes made to the core set described in D3.1 and feeding into the delivery of the Theatre (home) field trial.

User testing results: Interactions for MotoGP

Feeding from the requirements work of the Sport (home) trial [MotoGP] this report will describe the results of prototyping and testing interaction mechanics in preparation for the trial making reference to additions or changes made to the core set described in D3.1 and feeding into the delivery of the Sport (home) field trial [MotoGP].

Project Plan

Continuously-updated plan on project execution including milestones, actions, responsible people, due deliverables, dependencies between tasks and WPs Targeted customers: Project participants, Commission

User experience results: Interactions for theatre in School

This document will describe the user interaction design and experimentation work that has informed the design of the Theatre in Schools service prototype. It will tell the story of the evolution of the design of the service prototype reporting on the way the design responded to requirement captured from stakeholders. It will also highlight the design principles adopted to guide the overall service prototype design.

Prototype Service Descriptions: First update

An update to D4.1 reflecting the development in thinking regarding each of the three prototype services. The theatre trial should be complete; this update is therefore expected to emphasise the developments in the MotoGP trial as it is the concept behind this prototype that will be maturing most rapidly as the deployment stage will be close.

Platform-Component Interface Specifications

• Platform – Client Application Interface. Documentation specifying: • The platform APIs through which the client device application and the Media Application Components it hosts access platform services • Client application API by which the User Experience Engine managed client presentation. • Platform – Production Tool Interface. Documentation specifying: • The platform service APIs through which production tools will publish authored experiences, i.e. Media Application Components, underlying media assets and presentation requirements• Platform – Live Metadata Interface. Documentation specifying: • The platform service APIs through which live production metadata is ingested in real time into the platform. • Platform and Client Monitoring and Analytics Interface. Documentation specifying: • The platform and client APIs to support monitoring and analytics functionality

Distributed Media Application Platform: Description of Second Release

The second release will be a more complete implementation of the platform, test harnesses and client applications, with a broader set of reference Media Application components to support the theatre and MotoGP trials. This is expected to include support for live functionality.

Distributed Media Application Platform and Components: Description of Final Release

The final release will be a functionally complete, mature and robust implementation of the platform, test harnesses and client applications, with a rich set of reference Media Application components to support all of the trials: theatre, MotoGP and football.

Football trial evaluation results

This will probably be a written report, accompanied by rich media (e.g. video/documentary material) to make the trial easy to visualise. In any case the deliverable must serve to describe the Football trial and provide an evaluation of its results. The form of the evaluation cannot be defined yet; it could be user centric, and may be qualitative or quantitative, or it may be market centric and address issues that are more commercial. The form it takes will be determined in T4.1.

Prototype Service Descriptions: Initial version

Description of the user experience for each of the use cases. These use cases will not be equally mature as the delivery date of theatre is sooner than MotoGP, which is in turn sooner than the Football use case. These should be developed in an appropriate form (e.g. textual, storyboard, promotional video) and will provide clear descriptions about what a user will expect to happen. The technical work packages will be able to define requirements and specifications based on these descriptions. The initial descriptions should not be considered ‘gospel’ but are starting points for negotiation.

Final report on dissemination, standardisation and exploitation planning

This deliverable will present the 2-IMMERSE innovation barometer and will report on all dissemination, communication and standardisation actions performed during the project. It will give recommendations for future standardisation contributions. The document will include the final exploitation plan. *Although public (PU), these deliverables WP6 deliverables will contain a confidential (CO) annex for business-critical matters if required (e.g. concrete exploitation plans)

General concepts and ideas for multi-screen interaction

This report will describe a core set of interaction vocabulary and mechanisms for production of, and audience engagement with, integrated broadcast and broadband multi-screen experiences. It will be the result of collaboration between performers, writers, producers, designers, social scientists, audience members and technologists.

Theatre trial evaluation results

This will probably be a written report, accompanied by rich media (e.g. video/documentary material) to make the trial easy to visualise. In any case the deliverable must serve to describe the Theatre trials and provide an evaluation of their results. The form of the evaluation cannot be defined yet; it could be user centric, and may be qualitative or quantitative, or it may be market centric and address issues that are more commercial. The form it takes will be determined in T4.1

Innovation management tools and initial plan for dissemination, standardisation and exploitation

This deliverable will report on the established tools for planning, managing and keeping track of communication, dissemination, standardisation and exploitation activities. Instructions on how to use the tools will be distributed earlier amongst the partners. An initial strategy for Innovation Management will be described. First plans for communication, dissemination, standardisation and exploitation will be included.

System Architecture

This document will include an overall system architecture building upon the high level model presented here, covering overall system design, functional specifications for each of the WP5 components and high level component interactions. This document will also capture key technical decisions on areas such as: • Device / service discovery (e.g. UPnP) • Choice of client application environment (e.g. HbbTV2.0) • Media Application Component technology (e.g. HTML/JS/CSS) • Approach to device and content synchronisation (likely building upon second screen sync technology such as UPnP Multiscreen, DIAL, DVB CSS etc.) • Orchestration & Authoring approach, including • Layout and composition model • Production presentation requirements vocabulary

MotoGP trial evaluation results

This will probably be a written report, accompanied by rich media (e.g. video/documentary material) to make the trial easy to visualise. In any case the deliverable must serve to describe the MotoGP trial and provide an evaluation of its results. The form of the evaluation cannot be defined yet; it could be user centric, and may be qualitative or quantitative, or it may be market centric and address issues that are more commercial. The form it takes will be determined in T4.1.

Distributed Media Application Platform: Description of First Release

We expect to make several releases over the project; an initial release prior to the start of the first user trial, with subsequent releases for integration with WP5 components for each trial phase in WP4. The first release will be a basic implementation of the platform, test harnesses and client applications, with a basic set of reference Media Application components to support development of the first trial use case (Theatre). As this is on-demand, we will not support live functionality in this version.

Quality Assurance and Review Plan

To ensure that the results of the project are according to a high-level quality standard. Planning all foreseen reviews, audits, and the required inputs (such as self-assessments) Targeted customers: Project participants, Commission

: Interim report on dissemination, standardisation and exploitation planning

This deliverable will present the state of innovation in 2-IMMERSE in an innovation barometer illustration. The document will also report on communication, dissemination and standardisation activities of the first project half and will provide the state of the exploitation plan. In addition a strategy for future dissemination, communication and standardisation activities for the second project half will be provided.

Distributed Media Application Platform: Reference Architecture and Public Software Release

The final release software (platform & components) will be made freely available so that external third parties can take advantage of the project’s innovations to develop novel multi-screen entertainment services of their own.

Multi-Screen Experience Components: Description of Final Release

This deliverable will be a Video and will describe the final version of the components implemented in WP5. In particular, this release will include the components required for the football trial at the pubs. For this deliverable all the components (from production to review, and from consumption to monitoring) will be completed and fully integrated with the platform.

New Release of Data Managmeent Plan

As part of the ongoing work on Data Management and to show the understanding and preparation for the General Data Protection Regulation (GDPR) the project will revise and publish the updated Data Management Plan.

Pubblicazioni

Opportunities for Object-Based Broadcasting

Autori: D.Williams, J.Wyver, M.Glancy
Pubblicato in: Proceedings of NEM Summit 2016, Porto, Portugal, Numero 23-25 November 2016, 2016
Editore: NEM Summit 2016

MediaSync: Handbook on Multimedia Synchronization

Autori: M. Montagud, P. Cesar, J. Jansen, and F. Boronat
Pubblicato in: MediaSync: Handbook on Multimedia Synchronization, 2017
Editore: Springer

Applications and Usability of Interactive TV

Autori: María José Abásolo, Francisco J. Perales, Antoni Bibiloni
Pubblicato in: Communications in Computer and Information Science, 2016, ISBN 978-3-319-38907-3
Editore: Springer International Publishing
DOI: 10.1007/978-3-319-38907-3

Social Interaction Design for Online Video and Television

Autori: P.Cesar, D.Geerts
Pubblicato in: Handbook of Digital Games and Entertainment Technologies, 2017, ISBN 978-981-4560-51-1
Editore: Springer

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