Livrables
This report will include the progress achieved at month 28 by the promotion, dissemination and exploitation activities and will define modifications for its final deployment in order to ensure the wide impact of the project.
Marketing campaignThis will be an output of task 9.3 where the marketing strategy will be defined.
Best practices for player awarenessThis will be an output of task 8.2 in which experiences collected from the players will be used to develop best practices and guidelines.
Dissemination and awareness planThis report describes the plan developed in order to achieve a wide impact by carrying out dissemination, communication, promotion and awareness activities.
ICT deployment recommendations for public buildingsThis report will include a set of recommendations obtained after the implementation of energy efficiency measures in the pilot buildings.
Update 1 of the promotion, dissemination and exploitation activitiesThis report will include the progress achieved at month 20 by the promotion, dissemination and exploitation activities and will define modifications for its future deployment in order to ensure the wide impact of the project.
Game visionDescription of the story and basic characteristics of TRIBE’s game.
Final report on promotion, dissemination and exploitation activities and materialsDescription of the activities performed and materials used in the promotion, dissemination and exploitation of the project and analysis of their effectiveness in function of the results obtained.
Analysis of energy efficiency measuresA set of more than 200 measures for energy efficiency will be defined and assessed in this report.
Methodology for the monitoring phase replication at EU levelThis report will collect the final monitoring plan once it has been validated in order to establish a common methodology that ensures its replication in European public buildings.
Independent TRIBE impact assessmentA report including the results of the independent TRIBE impact assessment performed.
The game will be ready to be tested by real players on the platforms it has been designed for.
TRIBE live releaseThe final version of TRIBE including the recommendations made by the players that tested the game before its releasing to the wide audience.
This deliverable defines the pack that will be offered in order to obtain energy savings in other European public buildings.
Publications
Auteurs:
Reischl, Christina; Hatzl, Stefanie; Posch, Alfred
Publié dans:
“Accelerating the Transition to Equitable Post Fossil-Carbon Societies”, Numéro 2015, 2015
Éditeur:
Global Cleaner Production & Sustainable Consumption Conference 2015
Auteurs:
Millan Ballesteros, Gema; Conserva, Andrea; Aranda Uson, Juan Antonio; Zabalza Bribian, Ignacio; Alcalde, Alfonso; Herrando, Maria
Publié dans:
12th Conference on Sustainable Development of Energy, Water and Environment Systems - SDEWES 2017, 2017
Éditeur:
12th Conference on Sustainable Development of Energy, Water and Environment Systems - SDEWES 2017
Auteurs:
Hatzl Stefanie, Reischl Christiane
Publié dans:
International Sustainable Development Research Society conference, Numéro 2016, 2016
Éditeur:
International Sustainable Development Research Society
Auteurs:
Juan Aranda, Ignacio Zabalza, Andrea Conserva, Gema Millán
Publié dans:
Sustainability, Numéro 1,789 (JCR 2016), 2017, Page(s) 1-22, ISSN 2071-1050
Éditeur:
MDPI Open Access Publishing
Auteurs:
Brudermann Thomas, Kelz Christina, Klettner Silvia, Röderer Kathrin, Seebauer Sebastian, Wicher Magdalena
Publié dans:
Psychologie in Österreich, Numéro 03-2015, 2015, Page(s) 116-125, ISSN 1025-1839
Éditeur:
Berufsverband österreichischer Psychologen
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