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MEMEX: MEMories and EXperiences for inclusive digital storytelling

Resultado final

Project impact analysis

A report with an analysis of the project impact given the endusers feedback and initial pilot study development

Procedures for audience development and adapted benchmarking tools

A report with best practices for audience development and the related benchmarking tools using the MEMEX system

Exhibition of showcased stories in selected venues

A report on selected stories developed during the MEMEX project and showcased in selected venues

Communication & dissemination plan - update

A report with an update of D71 adapting the communication and dissemination strategies to the project advancements and the pilots progresses

Communication and Dissemination Report with Policy Brief

A report over the activities related to communication dissemination and policy briefs

Communication and Dissemination Report with Policy Brief - update

A final update of D72 over the activities related to communication dissemination and policy briefs

Definition of end user scenarios and requirements

A report including a description of the project endusers their involvement in the pilots studies and their requirements

Website deployment and communication & dissemination plan

A report presenting the MEMEX website and the planned communication and dissemination strategies during the project

Pilots deployment and evaluation report

A report describing the pilot deployment status possible criticalities and metrics to evaluate the success of the pilot

SRL positioning and strategy to step forward

A report providing an indepth analysis of the progress of the project in terms of SRL and proposing strategies to further improve the SRL of MEMEX

Pilots best practices report

A report defining the best practices as learned during the three pilots in MEMEX

Knowledge graph access API

A software to access and modify the Knowledge Graph structure

Semi-automatic narrative tool with advanced KG interaction
Structured data preparation and ingestion

A dataset for the MEMEX app and a software for accessing the information

Static tool for narrative creation

A software for the digital creation of stories from given content without the use of knowledge graphs

Open source knowledge graph software infrastructure

A software to build the knowledge graph infrastructure of MEMEX

Interactive narrative tool with simple KG interaction

A software for the generation of stories that uses nodes and links from the knowledge graph

Robust user localisation from CH assets detection

A software to localise users in the physical space given semantic annotations of relevant site of interest

Data Management Plan

A report providing the data management plan for the MEMEX project

Data Management Plan - update

A report updating D82 given the data generated during the three pilots of the project

Publicaciones

Machine Learning for Cultural Heritage: A Survey

Autores: Marco Fiorucci, Marina Khoroshiltseva, Massimiliano Pontil, Arianna Traviglia, Alessio Del Bue, Stuart James
Publicado en: Pattern Recognition Letters, Edición 133, 2020, Página(s) 102-108, ISSN 0167-8655
Editor: Elsevier BV
DOI: 10.1016/j.patrec.2020.02.017

Fast re-OBJ: real-time object re-identification in rigid scenes

Autores: Ertugrul Bayraktar; Yiming Wang; Alessio DelBue
Publicado en: Machine Vision and Applications, Edición vol. 33, No. 97, 2022, ISSN 0932-8092
Editor: Springer Verlag
DOI: 10.1007/s00138-022-01349-z

Leveraging Commonsense for Object Localisation in Partial Scenes

Autores: Francesco Giuliari, Geri Skenderi, Marco Cristani, Alessio Del Bue, Yiming Wang
Publicado en: EEE Transactions on Pattern Analysis and Machine Intelligence, 2023, ISSN 1939-3539
Editor: IEEE Transactions on Pattern Analysis and Machine Intelligence
DOI: 10.1109/tpami.2023.3272523

Locality-aware subgraphs for inductive link prediction in knowledge graphs

Autores: Hebatallah A. Mohamed, Diego Pilutti, Stuart James, Alessio Del Bue, Marcello Pelillo, Sebastiano Vascon
Publicado en: Pattern Recognition Letters, 2023, ISSN 0167-8655
Editor: Elsevier BV
DOI: 10.1016/j.patrec.2023.02.004

Towards Critical Heritage in the wild: Analysing Discomfort through Collaborative Autoethnography

Autores: Paulo Bala, Pedro Sanches, Vanessa Cesário, Sarah Leão, Catarina Rodrigues, Nuno Jardim Nunes, Valentina Nisi
Publicado en: CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Editor: Association for Computing Machinery
DOI: 10.1145/3544548.3581274

Lights: Light Specularity Dataset For Specular Detection In Multi-View

Autores: Mohamed Dahy Elkhouly, Theodore Tsesmelis, Alessio Del Bue, Stuart James
Publicado en: Proceedings of IEEE International Conference on Image Processing (ICIP), 2021
Editor: Computer Vision and Pattern Recognition
DOI: 10.1109/icip42928.2021.9506354

Writing with (Digital) Scissors: Designing a Text Editing Tool for Assisted Storytelling Using Crowd-Generated Content

Autores: Paulo Bala, Stuart James, Alessio Del Bue, Valentina Nisi
Publicado en: Proceedings of the Interactive Storytelling. ICIDS 2022, 2022
Editor: SPRINGER
DOI: 10.1007/978-3-031-22298-6_9

Mip-NeRF RGB-D: Depth Assisted Fast Neural Radiance Fields

Autores: Arnab Dey, Yassine Ahmine, Andrew I. Comport
Publicado en: Proceedings of International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision, 2022
Editor: Union Agency, Science Press
DOI: 10.48550/arxiv.2205.09351

Spatial Commonsense Graph for Object Localisation in Partial Scenes

Autores: Francesco Giuliari, Geri Skenderi, Marco Cristani, Yiming Wang, Alessio Del Bue
Publicado en: Proceedings of Computer Vision and Pattern Recognition 2022, 2022
Editor: IEEE/CVF
DOI: 10.48550/arxiv.2203.05380

Inclusive Digital Storytelling: Artificial Intelligence and Augmented Reality to Re-centre Stories from the Margins

Autores: Valentina Nisi, Stuart James, Paulo Bala, Alessio Del Bue, Nuno Jardim Nunes
Publicado en: International Conference on Interactive Digital Storytelling (ICIDS 2023), 2023, Página(s) 117–137, ISBN 978-3-031-47655-6
Editor: Springer
DOI: 10.1007/978-3-031-47655-6_8

Collecting Qualitative Data During COVID-19

Autores: Vanessa Cesário, Valentina Nisi
Publicado en: Human-Computer Interaction – INTERACT 2021. INTERACT 2021., 2021
Editor: Springer
DOI: 10.1007/978-3-030-85607-6_41

Geolocation of Cultural Heritage using Multi-View Knowledge Graph Embedding

Autores: Hebatallah A. Mohamed, Sebastiano Vascon, Feliks Hibraj, Stuart James, Diego Pilutti, Alessio Del Bue and Marcello Pelillo
Publicado en: Proceedings of Pattern Recognition for Cultural Heritage (PatReCH) at ICPR, 2022
Editor: IEEE

Promoting Social Inclusion Around Cultural Heritage Through Collaborative Digital Storytelling

Autores: Vanessa Cesário, Albert Acedo, Valentina Nisi, Nuno Nunes
Publicado en: Proceedings of the International Conference on ArtsIT, Interactivity and Game Creation, 2022
Editor: SPRINGER
DOI: 10.1007/978-3-030-95531-1_17

A Co-Design Method for Museums to Engage Migrant Communities with Cultural Heritage

Autores: Vanessa Cesário, Valentina Nisi
Publicado en: DRS 2022 Conference proceedings, 2022
Editor: DRS
DOI: 10.21606/drs.2022.523

“Before gentrification, we claim for habitation”: Eliciting Values and Assets through Cultural Heritage Storytelling

Autores: Valentina Nisi, Paulo Bala, Hollie Bostock, Vanessa Cesário, Nuno Jardim Nunes
Publicado en: DIS '23: Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023, Página(s) 2423–2436
Editor: ACM
DOI: 10.1145/3563657.3596124

People-Place Interactions: From Pictures and Stories to Places and Sense of Place

Autores: Vanessa Cesário, Albert Acedo, Valentina Nisi, Nuno Nune
Publicado en: IASDR 2021: With Design: Reinventing Design Modes, 2022
Editor: SPRINGER
DOI: 10.1007/978-981-19-4472-7_60

Impalpable Narratives: How to capture intangible cultural heritage of migrant communities

Autores: Valentina Nisi, Hollie Bostock, Vanessa Cesário, Albert Acedo, Nuno Nunes
Publicado en: C&T '21: Proceedings of the 10th International Conference on Communities & Technologies - Wicked Problems in the Age of Tech, 2021
Editor: Association for Computing Machinery
DOI: 10.1145/3461564.3461575

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