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Information Theoretic Evaluation of Random Content Generation in Games

Pubblicazioni

Time as it could be measured in artificial living systems

Autori: Andrei D. Robu, Christoph Salge, Chrystopher L. Nehaniv, Daniel Polani
Pubblicato in: Proceedings of the 14th European Conference on Artificial Life ECAL 2017, 2017, Pagina/e 360-367, ISBN 978-0-262-34633-7
Editore: MIT Press
DOI: 10.7551/ecal_a_061

Generative design in minecraft (GDMC) - settlement generation competition

Autori: Christoph Salge, Michael Cerny Green, Rodgrigo Canaan, Julian Togelius
Pubblicato in: Proceedings of the 13th International Conference on the Foundations of Digital Games - FDG '18, 2018, Pagina/e 1-10, ISBN 9781-450365710
Editore: ACM Press
DOI: 10.1145/3235765.3235814

New And Surprising Ways to Be Mean

Autori: Christian Guckelsberger, Christoph Salge, Julian Togelius
Pubblicato in: 2018 IEEE Conference on Computational Intelligence and Games (CIG), 2018, Pagina/e 1-8, ISBN 978-1-5386-4359-4
Editore: IEEE
DOI: 10.1109/cig.2018.8490453

Accelerating Empowerment Computation with UCT Tree Search

Autori: Christoph Salge, Christian Guckelsberger, Rodrigo Canaan, Tobias Mahlmann
Pubblicato in: 2018 IEEE Conference on Computational Intelligence and Games (CIG), 2018, Pagina/e 1-8, ISBN 978-1-5386-4359-4
Editore: IEEE
DOI: 10.1109/cig.2018.8490447

Organic building generation in minecraft

Autori: Michael Cerny Green, Christoph Salge, Julian Togelius
Pubblicato in: Proceedings of the 14th International Conference on the Foundations of Digital Games - FDG '19, 2019, Pagina/e 1-7, ISBN 9781-450372176
Editore: ACM Press
DOI: 10.1145/3337722.3341846

Automatic Generation of Level Maps with the Do What’s Possible Representation

Autori: Daniel Ashlock, Christoph Salge
Pubblicato in: 2019 IEEE Conference on Games (CoG), 2019, Pagina/e 1-8, ISBN 978-1-7281-1884-0
Editore: IEEE
DOI: 10.1109/cig.2019.8848032

The Riddle of Togelby

Autori: Daniel Ashlock, Christoph Salge
Pubblicato in: 2019 IEEE Conference on Games (CoG), 2019, Pagina/e 1-8, ISBN 978-1-7281-1884-0
Editore: IEEE
DOI: 10.1109/cig.2019.8847990

A Continuous Information Gain Measure to Find the Most Discriminatory Problems for AI Benchmarking

Autori: Stephenson, Matthew; Anderson, Damien; Khalifa, Ahmed; Levine, John; Renz, Jochen; Togelius, Julian; Salge, Christoph
Pubblicato in: Note: This paper is accepted but not yet published by IEEE CEC 2020, Numero 1, 2020
Editore: IEEE

Leveling the playing field - fairness in AI versus human game benchmarks

Autori: Rodrigo Canaan, Christoph Salge, Julian Togelius, Andy Nealen
Pubblicato in: Proceedings of the 14th International Conference on the Foundations of Digital Games - FDG '19, 2019, Pagina/e 1-8, ISBN 9781-450372176
Editore: ACM Press
DOI: 10.1145/3337722.3337750

Generative Design in Minecraft: Chronicle Challenge

Autori: Salge, Christoph; Guckelsberger, Christian; Green, Michael Cerny; Canaan, Rodrigo; Togelius, Julian
Pubblicato in: Proceedings of 10th International Conference on Computational Creativity, ICCC2019, Numero 1, 2019, ISBN 978-989-54160-1-1
Editore: Association for Computational Creativity

Expanding the Active Inference Landscape: More Intrinsic Motivations in the Perception-Action Loop

Autori: Martin Biehl, Christian Guckelsberger, Christoph Salge, Simón C. Smith, Daniel Polani
Pubblicato in: Frontiers in Neurorobotics, Numero 12, 2018, ISSN 1662-5218
Editore: Frontiers Research Foundation
DOI: 10.3389/fnbot.2018.00045

Empowerment As Replacement for the Three Laws of Robotics

Autori: Christoph Salge, Daniel Polani
Pubblicato in: Frontiers in Robotics and AI, Numero 4, 2017, ISSN 2296-9144
Editore: Frontiers
DOI: 10.3389/frobt.2017.00025

Measuring Time with Minimal Clocks

Autori: Andrei D. Robu, Christoph Salge, Chrystopher L. Nehaniv, Daniel Polani
Pubblicato in: Artificial Life, Numero 25/4, 2019, Pagina/e 383-409, ISSN 1064-5462
Editore: MIT Press
DOI: 10.1162/artl_a_00303

The AI Settlement Generation Challenge in Minecraft

Autori: Christoph Salge, Michael Cerny Green, Rodrigo Canaan, Filip Skwarski, Rafael Fritsch, Adrian Brightmoore, Shaofang Ye, Changxing Cao, Julian Togelius
Pubblicato in: KI - Künstliche Intelligenz, Numero 34/1, 2020, Pagina/e 19-31, ISSN 0933-1875
Editore: Springer
DOI: 10.1007/s13218-020-00635-0

Deceptive Games

Autori: Damien Anderson, Matthew Stephenson, Julian Togelius, Christoph Salge, John Levine, Jochen Renz
Pubblicato in: Applications of Evolutionary Computation, Numero 10784, 2018, Pagina/e 376-391, ISBN 978-3-319-77537-1
Editore: Springer International Publishing
DOI: 10.1007/978-3-319-77538-8_26

Intrinsically Motivated Autonomy in Human-Robot Interaction: Human Perception of Predictive Information in Robots

Autori: Marcus M. Scheunemann, Christoph Salge, Kerstin Dautenhahn
Pubblicato in: Towards Autonomous Robotic Systems - 20th Annual Conference, TAROS 2019, London, UK, July 3–5, 2019, Proceedings, Part I, Numero 11649, 2019, Pagina/e 325-337, ISBN 978-3-030-23806-3
Editore: Springer International Publishing
DOI: 10.1007/978-3-030-23807-0_27

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