Objective
This project addresses the theoretical and methodological questions of embodied interaction with multimedia installation art
through body movement and the use of mediation technology. The ultimate goal is the definition of an effective model for the
preservation of interactive artworks, ensuring future re-use and flexible access. Most interactive artwork produced since the
1990s is lost due to the lack of adequate preservation methodologies: as a result the European cultural asset is
impoverished and its potential for economic growth is drastically diminished.
The intrinsic interconnection of interactive artworks with computer-based technology requires a multidisciplinary approach to
preservation, involving high-profile cultural and scientific competences. With this project I intend to integrate my years of
experience in the field of audio preservation with strategic competences that come from user-oriented studies in embodied
cognition research, in order to bridge the gap between the world of the arts and the cutting-edge technology for digital
preservation.
This project contributes to the Work Programme H2020 by (1) canalizing advanced competences on the safeguard and the
promotion of European cultural heritage, and by (2) bridging the gap between cutting-edge scientific-technological
knowledge and the world of the arts, facilitating interdisciplinary innovation and strengthening the competitiveness of the
European cultural and creative sectors (Official Journal of the European Union, L 347/225, Artt. 3a and 5.1).
Fields of science
Not validated
Not validated
- natural sciencescomputer and information sciencesartificial intelligence
- humanitiesarts
- engineering and technologyelectrical engineering, electronic engineering, information engineeringelectronic engineeringsensors
- natural sciencescomputer and information sciencessoftwaresoftware applicationsvirtual reality
Keywords
Programme(s)
Funding Scheme
MSCA-IF - Marie Skłodowska-Curie Individual Fellowships (IF)Coordinator
9000 Gent
Belgium