Livrables
A 100% open source energy management (EMS) solution will be delivered (task 3.2) fitting within the architecture as defined in task 3.1. It includes the required models for forecasting and optimisation according to energy goals (task 3.4), the relevant asset type models, a series of flexible protocol agents and manager APIs to manage the interoperability with external systems like chargers, or energy meters, as well as other subsystems such as a trading platform (task 3.3). Finally a dashboarding application builder is included for individual prosumers, and a web component framework and mobile app for end users. The EMS will be fully open source and documented and include integrator tools, which besides having the relevant functionalities, lowers the barriers for communities to apply the EMS independently.
Design of tools architecture and data modelA platform that will guarantee interaction among components and subsystems in a secure way, the management of data flows and maintenance of data will be based on existing technologies data models (e.g. CIM, IEC 62325- 301…) and adapted to needs of energy communities, and specifically to the pilots characteristics.
This deliverable is related to ‘Task 2.3: Co-creation & co-design activities’ and reports on the following aspects: To not only ensure the ongoing, active participation but also include the perspectives of households and other stakeholders in the energy transition, we employ game co-design as a methodological framework to support the development of the game prototype. Via live as well as hybrid co-design sessions, but also remote data collection, participants can voice their opinion on how their data are collected, processed, and evaluated within the game and supporting data platform, as well as provide input on future scenarios, challenges and gameplay additions that will be added throughout the duration of the project to keep the game relevant and be able to incorporate contemporary political, economic and other developments into the model in the form of game content.
Report on recommended collaborative game design processThis report will describe the process and outcomes of the co-creation and co-design activities pertaining to gamification in energy communities. This report is an outcome of T2.3.
Energy management framework for communities in EUThe deliverable will be based on a review of the state-of-the-art on intergenerational learning in energy communities, strategically oriented towards developing a novel energy management framework for communities in Europe. This direct output of T1.1 will be a report with an energy management framework that our project will apply.
Requirements of technical development based on Use-CasesComplete description of uses cases functional requirements. Starting from initially proposed uses cases, the deliverable compiles a complete description of uses cases, starting from business uses cases and deriving from them a set of technical uses cases from which the different modules will be clearly identified. For each module, the functional and interoperability requirements will be specified. The document will identify for each use case the pilots where it is expected to be validated together with a context analysis and identification of risks.
Gender Action PlanThis deliverable will include the measures that partners will take into account to promote and monitor equal opportunities between men and women in the implementation of the action
Report and training material for intergenerational schools and energy feedbacksThe report will be based on the results of carrying out focus groups and gamification at schools and within a sample of households across countries as a way to research home energy use and to boost energy communities through training and capacity building. Training materials will be designed with an intergenerational lens and a focus group methodology combined with gamification to minimise barriers for interacting and sharing of information and to facilitate energy related information such as feedback and recommendations between generations.
This deliverable details the management of data in RESCHOOL following the FAIR (Findable, Accessible, Interoperable and Reusable) principles, specifying what data the project will collect and generate, how this data will be exploited, shared and make accessible, and how it will be preserved.
Publications
Auteurs:
Katharina Biely; Siddharth Sareen; Gerdien de Vries; Emile Chappin; Thomas Bauwens; Fabio Maria Montagnino
Publié dans:
Sustainability Science, 2024, ISSN 1862-4057
Éditeur:
SpringerLink
DOI:
10.1007/s11625-024-01493-7
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